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Tawna

5
Posts
A member registered Sep 11, 2022

Recent community posts

I see, glad I didn't mess up reading the code then. Also glad I didn't simply screw something up installing the mod lol.

(1 edit)

Found a bug, I think? Cattle kept producing no milk and going unmilked after the update, so I took a look through the code. I think the problem is that in the expansionfarm.gd, for some reason the cattle.lactating.milkstorage is always 0 so milking is never done, and in expansion.gd, the daysunmilked has no way of returning to 0

I'm just an amateur coder though, and I'm not familiar with Godot Engine to boot, so take what I say with a grain of salt. Maybe a pinch. Or a bag.

Same here,  game doesn't even make it to the main menu.

I see... Would have been easier if I can just talk to them without releasing them and putting them back, but oh well. My attempt at finding and modifying the right bit of code went poorly anyway...

I'm not sure if this has been asked before, but is there a way to still be able to talk to livestock after they get sent to the farm? I wanted to check on their fetishes and give them potions, but the only way I could talk to them was to release them first and to give them potions I had to hunt them down in the inventory menu.